![]() ![]() ![]() Huntdown has an array of difficulty options to suit veterans and newcomers alike. Getting past one of these encounters alive presents the perfect level of challenge, but you’ll often need a few attempts to learn the attack patterns. The battles really bring out the character of the gang enforcers, and you’ll find yourself coming head to head with ex-military-type-mech users and knocked about like a hockey puck by a goalie. The boss fights against the goons on your hit list are both highly enjoyable and greatly varied. You can only have one extra gun and a throwable with you at a time, so figuring out which weapon will suit upcoming situation is the key to taking down the top gang members. There are devastating short range shotguns, rapid fire machine guns and explosives that can devastate enemy and cover alike. You’ll start off each stage with a fairly lackluster pistol, but soon an array of discarded weaponry to switch to at random. ![]() The enemies will use the environment to their advantage too, leading to show tense shoot outs if you’re low on health. Taking cover is a crucial way to avoid taking damage, and these tactical elements make the game feel more like a 2D Gears game than Contra. Although this is an option in Huntdown, you’ll also find boxes to duck behind and doorways you can duck into to avoid fire. The typical run and gun game would, as the name implies, feature running in, dodging bullets, and blasting foes. From bikers to hockey players, you’ll be facing an array of gun wielding goons. Each group of street toughs has its own theme as well as five key members that serve as bosses along your journey to deliver brutal justice. As you may have guessed, this is the role you’ll be playing in 16-bit run and gun shooter Huntdown.Īfter selecting one of three playable mercenaries (or two if you’re playing co-op with a buddy) you’ll be briefed on the gangs that have taken over the city and flung into the action. ![]() If video games are to be believed, we’ll need a lot of them in a future filled with corrupt governments and gang warfare. You only need look at the popularity of Boba Fett or Samus to see the lasting appeal of this dangerous profession. Good, evil or something in between, there’s nothing cooler than a lone ranger for hire. Its strength is in how it never takes itself seriously, while the tried-and-tested gameplay and the clear attention to detail is a prime example of how to carve in quality presentation with a First Blood Survival Knife.Everybody loves a bounty hunter. With that said, Huntdown is a cool, crass and challenging game that manages to do just enough to stand out above the static of analogue signals. I think at this point, it’s fair to say that the abundance of synth, neon and androids dreaming of electric sheep is starting to become a little too common amongst the indie scene. And if that’s not enough, you can always add a Tango to your Cash by teaming up in couch co-op multiplayer like that buddy cop drama you always wanted to be part of. Little touches like chasing down goons with briefcases trying to make a quick getaway to speeding vehicles that open up at the windscreen like all good futuristic ’80s concept cars are just a tease of many moments that celebrate the retro detective cyberpunk era. While the sense of repetition can easily sink in, it’s more the presentation and style that keeps the gameplay interesting with excellent attention to detail, relevant music and wonderful pixel art both in background, and character design that really helps sell the atmosphere. The levels themselves, while beautifully constructed, act as basic playing fields that keep the action very linear without really ever shaking up the formula throughout. For example, there’s a trigger-happy World War 3 veteran reliving the horrors of war while snapping his chain-gun like Bill Duke in Predator, and not forgetting the lunatic accountant attempting to settle matters from the comforts of his desk with his army of remote firearms. Thankfully every encounter comes across very differently from one another. From an unlawful petrolhead clan that appears as a concoction between the teddy boys of Grease and dangerous warlords of Mad Max to a bunch of ice hockey rejects who look like what the Mighty Ducks could have turned into if Emilio Estevez happened to be an angry juiced up warlord.Įach area has several contracts for our bounty hunters to contend with, who also happen to be bursting with personality to match their 80s stereotypical villainous presence. The opposition is batched up like the gangs of Walter Hills 1979 cult classic The Warriors, with their fancy dressed and themed attire ready to represent their territory led by some form of unhinged turf leader. ![]()
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